Over the past few days I have been struggling to find the ideal PI setup for my circumstances.
The main variables I have to consider are very different than many of the players involved in planetary interaction. Many of these players tend to be veterans who are looking for passive income, and interested in minimizing the amount of game time they spend in relationship to the currency they can earn.
I really need a different approach to passive income. That is to say, like those players I still need passive income. But as a new player I still don’t mind spending time at the helm actively playing the game. This means that naturally I am willing to haul more and reset extractors more often.
So, behold my first successful PI setup:
It makes 240 miniature electronics a day which sell for 7,000 isk in Jita. So 1.7M before export taxes per day.
It is fairly low maintenance, but this has become problematic. If I turn up the reources coming into this operation it provides literally no value.
My concern with this strategy is that resource depletion will become an issue. But these colonies took equal skill to set up. They have similar extractor reset needs and similar hauling needs as well.
The difference is that this colony produces 7680 Chiral Structures a day. At a price of 500 ISK each unit that is 3.84M per day.
So based on what I have seen, for the pilot with a lower skill threshold, producing P1 in large quantities is going to be more of a hassle in terms of logistics and time, but also yield a much larger payoff for the player who is not afraid to invest more time in the operation of such a colony.
When you compare the ISK per hour to just about any other activity, the results are favorable. Also factor in the fact that I will eventually have 15 such planets, and the stakes get even higher.